Snails IV

While the visualization approaches discussed for snail-like structures so far only allow to visualize snails produced from bodies of a certain (sphere-like) geometry, here I try to introduce a method suitable for almost any geometry. Let us start with a yellow blob of a random geometry, which is surrounded (in the x-y-plane) by a belt of closely attached disks.

Building a shell I

Building a shell I

We can produce more of these spheres and combine them into a blob:

Building a shell II

Building a shell II

The yellow blob can be swept along a logarithmic spiral (and scaled accordingly) this way producing a snail-like structure.

Building a shell III

Building a shell III

To visualize the shell structure of such a body, the red blob-ring is swept along this path and also scaled accordingly.

Building a shell VI

Building a shell VI

We still have to avoid overlapping structures (which is not too difficult) and we have a nice shell structure.

Building a shell V

Building a shell V

This principle can be used for bodies of various geometry.

Building a shell VI

Building a shell VI

As demonstrated by the artifacts in the upper part of this picture, the approach is not perfect yet. Eventually I will have to improve this.

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